Vector

Nodes in this category deal with fundamental vector graphics data handling and operations.

Nodes

NodeDetailsPossible Types
As Vector

Type-asserts a value to be vector data.

Vector → Vector
Vector[] → Vector[]
Bake Transform

Bakes the content's transform attribute into its underlying value, removing the attribute.

Vector → Vector
Vector[] → Vector[]
Transform → Transform
Transform[] → Transform[]
Vec2 → Vec2
Vec2[] → Vec2[]
Combine Paths

Combines every vector path across the input into a single compound path.

Graphic[] → Vector
Vector[] → Vector
Flatten Vector

Converts a Graphic[] into a Vector[] by deeply flattening any vector content it contains, and discarding any non-vector content.

Graphic[] → Vector[]
Vector[] → Vector[]
Map Points

Node description coming soon.

Vector → Vector
Vector[] → Vector[]
Pack Strips

Node description coming soon.

Graphic[] → Graphic[]
Vector[] → Vector[]
Raster[] → Raster[]
Points to Polyline

Creates a polyline from a series of vector points, replacing any existing segments and regions that may already exist.

Vector → Vector
Vector[] → Vector[]
Triangulate

Builds a Delaunay triangulation connecting the anchor points. It is the geometric dual of the Voronoi node: a mesh of triangles in which no point lies inside any triangle's circumscribed circle.

When Connect Cells is off, every triangle becomes its own closed, fillable subpath. When on, the triangles share their common points and segments, forming a single connected mesh with no fillable regions.

Vector → Vector
Vector[] → Vector[]
Voronoi Cells

Builds a Voronoi diagram from the anchor points. Each point claims the region of space closest to it, and those regions tessellate the plane. Cells around the outside are clipped to the convex hull of the points so the diagram stays finite.

When Connect Cells is off, every cell becomes its own closed, fillable subpath. When on, the cells share their common points and segments, forming a single connected mesh with no fillable regions.

Vector → Vector
Vector[] → Vector[]