Weld

Joins points lying within a distance of each other into one, connecting the paths they belong to.

Interface

Inputs

ParameterDetailsPossible Types
Content

The vector with points to join.

Primary Input

Graphic[]
Graphic
Vector[]
Vector
Distance

How close points must be to join.

Default: 0.1 px

Number[]
Number
Method

Which points may join: any within the distance, the two ends of each segment shorter than it, or only the ends of open path flows.

Default: All

WeldMethod[]
WeldMethod

Outputs

ProductDetailsPossible Types
Result

The value produced by the node operation.

Primary Output

Graphic
Graphic[]
Vector
Vector[]