Perturbs the positions of anchor points in vector geometry by random amounts and directions.
Interface
Inputs
| Parameter | Details | Possible Types |
|---|---|---|
| Content | The vector geometry with points to be jittered. Primary Input | Table<Vector> |
| Max Distance | The maximum extent of the random distance each point can be offset. Default: | f64 |
| Seed | Seed used to determine unique variations on all randomized offsets. Default: | u32 |
| Along Normals | Whether to offset anchor points along their normal direction (perpendicular to the path) or in a random direction. Free-floating and branching points have no normal direction, so they receive a random-angled offset regardless of this setting. Default: | bool |
Outputs
| Product | Details | Possible Types |
|---|---|---|
| Result | The value produced by the node operation. Primary Output | Table<Vector> |