Value

Nodes in this category supply data values of common types such as numbers, colors, booleans, and strings.

Nodes

NodeDetailsPossible Types
Bool Value

Constructs a bool value which may be set to true or false.

→ bool
Color Value

Constructs a color value which may be set to any color, or no color.

→ Table<Color>
Footprint Value

Constructs a footprint value which may be set to any transformation of a unit square describing a render area, and a render resolution at least 1x1 integer pixels.

→ footprint
Gradient Table Value

Constructs a gradient value which may be set to any sequence of color stops to represent the transition between colors.

→ Table<GradientStops>
Gradient Value

Constructs a gradient value which may be set to any sequence of color stops to represent the transition between colors.

→ GradientStops
Number Value

Constructs a number value which may be set to any real number.

→ f64
Percentage Value

Constructs a number value which may be set to any value from 0% to 100% by dragging the slider.

→ f64
String Value

Constructs a string value which may be set to any plain text.

→ string
Vec2 Value

Constructs a two-dimensional vector value which may be set to any XY pair.

→ vec2