Vectorize

Traces an image into a stack of filled and stroked shapes, drawn bottom to top as an artist would layer them.

The trace runs in slices, one per evaluation, showing the shapes traced so far until it is done.

Interface

Inputs

ParameterDetailsPossible Types
Image

The image to trace.

Primary Input

Raster
Detail

How much detail to keep, as a multiple of the default level read from how busy the image is. Higher values spend more segments on smaller features.

Default: 1

Number
Tolerance

How far the shapes may deviate from the image, as a multiple of the image's own noise. Higher values give fewer, simpler shapes.

Default: 1

Number
Translucency

Finds translucent layers and traces what they cover beneath them. Off, every region is drawn opaque.

Default: false

Bool
Strokes

Draws lines as strokes along their centerlines, dashed and dotted ones included. Off, lines are filled shapes.

Default: false

Bool
Primitives

Refits outlines as circles, ellipses and rectangles. Off, every outline stays a path.

Default: true

Bool
Effects

Merges shaded bands into gradients and draws glows. Off, edges stay hard.

Default: false

Bool
Instancing

Draws repeated shapes as instances of one shape. Off, every copy is a shape of its own.

Default: true

Bool
Path Gradients

Fits gradients along a curve of a shape's boundary to shaded bands. Off, bands take linear or radial gradients.

Default: false

Bool
Max Memory

The most memory the trace may take: a larger image is traced at a size that fits and its shapes scaled back up. 0 traces every pixel.

Default: 1000 MB

Number
Exceed Browser Limit

Allows a memory limit above 1000 MB, or none, in the browser, where the trace can run out of memory and crash the editor. The desktop app has no such limit.

Default: false

Bool
Runtime

Sourced From Scope: runtime

RuntimeHandle
SourceSourceId

Outputs

ProductDetailsPossible Types
Result

The value produced by the node operation.

Primary Output

Graphic[]