Noise Pattern

Generates customizable procedural noise patterns.

Interface

Context

ReadsFootprint

Inputs

ParameterDetailsPossible Types
-No Primary Input-
Clip

Default: true

Bool[]
Bool
Seed

Default: 0

Integer[]
Integer
Scale

Default: 10

Number[]
Number
Noise Type

Default: Perlin

NoiseType[]
NoiseType
Domain Warp Type

Default: None

DomainWarpType[]
DomainWarpType
Domain Warp Amplitude

Default: 100

Number[]
Number
Fractal Type

Default: None

FractalType[]
FractalType
Fractal Octaves

Default: 3

Integer[]
Integer
Fractal Lacunarity

Default: 2

Number[]
Number
Fractal Gain

Default: 0.5

Number[]
Number
Fractal Weighted Strength

Default: 0

Number[]
Number
Fractal Ping Pong Strength

Default: 2

Number[]
Number
Cellular Distance Function

Default: Euclidean

CellularDistanceFunction[]
CellularDistanceFunction
Cellular Return Type

Default: Nearest

CellularReturnType[]
CellularReturnType
Cellular Jitter

Default: 1

Number[]
Number

Outputs

ProductDetailsPossible Types
Result

The value produced by the node operation.

Primary Output

Raster
Raster[]