Generates customizable procedural noise patterns.
Interface
Context
| Reads | Footprint |
Inputs
| Parameter | Details | Possible Types |
|---|---|---|
| - | No Primary Input | - |
| Clip | Default: | bool[]bool |
| Seed | Default: | u32[]u32 |
| Scale | Default: | f64[]f64 |
| Noise Type | Default: | NoiseType[]NoiseType |
| Domain Warp Type | Default: | DomainWarpType[]DomainWarpType |
| Domain Warp Amplitude | Default: | f64[]f64 |
| Fractal Type | Default: | FractalType[]FractalType |
| Fractal Octaves | Default: | u32[]u32 |
| Fractal Lacunarity | Default: | f64[]f64 |
| Fractal Gain | Default: | f64[]f64 |
| Fractal Weighted Strength | Default: | f64[]f64 |
| Fractal Ping Pong Strength | Default: | f64[]f64 |
| Cellular Distance Function | Default: | CellularDistanceFunction[]CellularDistanceFunction |
| Cellular Return Type | Default: | CellularReturnType[]CellularReturnType |
| Cellular Jitter | Default: | f64[]f64 |
Outputs
| Product | Details | Possible Types |
|---|---|---|
| Result | The value produced by the node operation. Primary Output | RasterRaster[] |