Modifies the opacity of the input graphics by multiplying the existing opacity by this percentage. This affects the transparency of the content (together with anything above which is clipped to it).
Interface
Inputs
| Parameter | Details | Possible Types |
|---|---|---|
| Content | The layer stack that will be composited when rendering. Primary Input | Table<Color>Table<GradientStops>Table<Graphic>Table<Raster>Table<Vector> |
| Opacity | How visible the content should be, including any content clipped to it. Ranges from the default of 100% (fully opaque) to 0% (fully transparent). Default: | f64 |
Outputs
| Product | Details | Possible Types |
|---|---|---|
| Result | The value produced by the node operation. Primary Output | Table<Graphic>Table<Vector>Table<Raster>Table<Color>Table<GradientStops> |