Blend Mode

Applies the blend mode to the input graphics. Setting this allows for customizing how overlapping content is composited together.

Interface

Inputs

ParameterDetailsPossible Types
Content

The content that will be composited when rendering.

Primary Input

Color[]
Color
Gradient[]
Gradient
Graphic[]
Graphic
Raster[]
Raster
String[]
String
Vector[]
Vector
Blend Mode

The choice of equation that controls how brightness and color blends between overlapping pixels.

Default: Normal

BlendMode[]
BlendMode

Outputs

ProductDetailsPossible Types
Result

The value produced by the node operation.

Primary Output

Graphic
Graphic[]
Vector
Vector[]
Raster
Raster[]
Color
Color[]
Gradient
Gradient[]
String
String[]