Applies the blend mode to the input graphics. Setting this allows for customizing how overlapping content is composited together.
Interface
Inputs
| Parameter | Details | Possible Types |
|---|---|---|
| Content | The layer stack that will be composited when rendering. Primary Input | Table<Color>Table<GradientStops>Table<Graphic>Table<Raster>Table<Vector> |
| Blend Mode | The choice of equation that controls how brightness and color blends between overlapping pixels. Default: | BlendMode |
Outputs
| Product | Details | Possible Types |
|---|---|---|
| Result | The value produced by the node operation. Primary Output | Table<Graphic>Table<Vector>Table<Raster>Table<Color>Table<GradientStops> |