Nodes in this category supply data values of common types such as numbers, colors, booleans, and strings.
Nodes
| Node | Details | Possible Types |
|---|---|---|
| Bool Value | Constructs a bool value which may be set to true or false. | → bool |
| Color Value | Constructs a color value which may be set to any color, or no color. | → Table<Color> |
| Footprint Value | Constructs a footprint value which may be set to any transformation of a unit square describing a render area, and a render resolution at least 1x1 integer pixels. | → footprint |
| Gradient Table Value | Constructs a gradient value which may be set to any sequence of color stops to represent the transition between colors. | → Table<GradientStops> |
| Gradient Value | Constructs a gradient value which may be set to any sequence of color stops to represent the transition between colors. | → GradientStops |
| Number Value | Constructs a number value which may be set to any real number. | → f64 |
| Percentage Value | Constructs a number value which may be set to any value from 0% to 100% by dragging the slider. | → f64 |
| String Value | Constructs a string value which may be set to any plain text. | → string |
| Vec2 Value | Constructs a two-dimensional vector value which may be set to any XY pair. | → vec2 |