Repeat

Nodes in this category enable the duplication, arrangement, and looped generation of graphical elements.

Nodes

NodeDetailsPossible Types
Copy to Points

Node description coming soon.

Vector[] → Graphic[]
Vector[] → Vector[]
Vector[] → String[]
Vector[] → Raster[]
Vector[] → Color[]
Vector[] → Gradient[]
Repeat

Node description coming soon.

String[] → String[]
bool[] → bool[]
f32[] → f32[]
f64[] → f64[]
u32[] → u32[]
u64[] → u64[]
Vec2[] → Vec2[]
Transform[] → Transform[]
Vector[] → Vector[]
Graphic[] → Graphic[]
Raster[] → Raster[]
Color[] → Color[]
Gradient[] → Gradient[]
Artboard[] → Artboard[]
Repeat Array

Node description coming soon.

String[] → String[]
bool[] → bool[]
f32[] → f32[]
f64[] → f64[]
u32[] → u32[]
u64[] → u64[]
Vec2[] → Vec2[]
Transform[] → Transform[]
Vector[] → Vector[]
Graphic[] → Graphic[]
Raster[] → Raster[]
Color[] → Color[]
Gradient[] → Gradient[]
Artboard[] → Artboard[]
Repeat Radial

Node description coming soon.

String[] → String[]
bool[] → bool[]
f32[] → f32[]
f64[] → f64[]
u32[] → u32[]
u64[] → u64[]
Vec2[] → Vec2[]
Transform[] → Transform[]
Vector[] → Vector[]
Graphic[] → Graphic[]
Raster[] → Raster[]
Color[] → Color[]
Gradient[] → Gradient[]
Artboard[] → Artboard[]
Repeat on Points

Node description coming soon.

Vector[] → String[]
Vector[] → bool[]
Vector[] → f32[]
Vector[] → f64[]
Vector[] → u32[]
Vector[] → u64[]
Vector[] → Vec2[]
Vector[] → Transform[]
Vector[] → Vector[]
Vector[] → Graphic[]
Vector[] → Raster[]
Vector[] → Color[]
Vector[] → Gradient[]
Vector[] → Artboard[]